2) Secondly, include the original readme/s of the mod file/s version/s of KotOR 2 duels from which the NPC files were used in your mod. These need to be located inside the credits folder too. This is important because in these readmes I included credits to the companies, voice actors, texture artists, model artists, etc. That were involved in.
About This File
About This File
Knights Of The Old Republic II: [THE SITH LORDS]
Knights Of The Old Republic II: [THE SITH LORDS]
Author: MetaBee
Name: K2 Improved Gameplay Mod v2.5
Description:
- This mod is to re-balance KotOR to reflect the changes made in KotOR in regards to class progression, and the gaining of feats, powers, and skills. All Classes - now all classes have the same attack rating - Health automatically regenerates slowly outside combat 2.
- Name: K2 Improved Gameplay Mod v2.5 Description: This mod aims to improve the game play, as well as to fix incorrect parameters within certain 2da file rows. For example, the saving throws of all the Prestige Classes are actually incorrect, or either unfinished. This mod will fix that. It also aims to balance out combat, influence - skills ect.
- The /r/kotor Mod Builds - Guaranteed compatible mod compilations, with spoiler-free builds for first-time players included. Deadlystream - The main KOTOR modding site. Helpful Links, including information about running the games in widescreen, modding info, and PCGamingWiki pages for both titles.
This mod aims to improve the game play, as well as to fix incorrect parameters within certain 2da file rows. For example, the saving throws of all the
Prestige Classes are actually incorrect, or either unfinished. This mod will fix that. It also aims to balance out combat, influence - skills ect.
Prestige Classes are actually incorrect, or either unfinished. This mod will fix that. It also aims to balance out combat, influence - skills ect.
This mod makes it possible, to now reach higher LvL's in the game before you finish. Its possible to reach LvL 40 now, and maybe 50,'
Provided one does all bonus quests as well as take all advantages off XP opportunities. In the OG game, even if you do so, you will only make it to 30 -32 'Without Exploiting'.
Bearing in mind i'm including TSLRCM.
Provided one does all bonus quests as well as take all advantages off XP opportunities. In the OG game, even if you do so, you will only make it to 30 -32 'Without Exploiting'.
Bearing in mind i'm including TSLRCM.
How does this work ? Simple, you will accumulate more XP from killing hostiles, as well as require less XP to Lvl up. The balance to this, is that your enemies will now be stronger, have more HP, and will be overall better to combat with.
Note: Lvl's will appear to be fast, especially in the beginning - however a grand total of 880 000 XP is Required to reach Lvl 50.
![Kotor 2 Combat Mod Kotor 2 Combat Mod](https://i.ytimg.com/vi/r7QjBhS10zw/maxresdefault.jpg)
For more details, see ReadMeDetails.txt located in the mod.
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I highly recommend getting Stoffe's Improved Ai Mod, In conjunction With My Mod.
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Compatible:
This Mod, is compatible with TSLRCM 1.8.5
Incompatible:
Combat Mods Kotor 2
With any files that conflicts with these files.
Kotor 1 Mods
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Install:
Run the Tslpatcher, and point it to your Knights of The Old Republic II Games Directory.
Uninstall:
Kotor 2 Head Mod
Simply delete the files, and copy the backup files to where they were.
'For specific instructions, please refer to the ReadMeInstall.txt - that comes with the mod'
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Bugs: None known, let me know if you encounter any.
Kotor 2 Combat Mod 2
Permission: This mod is not permitted to be uploaded, other than by the author.
Credits:
*Deadlystream
*Modders for Tools Needed.
*All Kotor 1 & Tsl Participants
*Deadlystream
*Modders for Tools Needed.
*All Kotor 1 & Tsl Participants
What's New in Version v2.5See changelog
Released
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*Updated the ReadMe's in the download file
*Added new force buff duration's & healing buffs to force powers
*Added healing buffs to medpacs/repairkits
*Included descriptions to medpacs/reparkits & force powers
*Added Tslpatcher
*Added new force buff duration's & healing buffs to force powers
*Added healing buffs to medpacs/repairkits
*Included descriptions to medpacs/reparkits & force powers
*Added Tslpatcher